Reese Inman

Times Square Garden, 2006

Reese Inman’s work explores the impact of computer technology on everyday life, and incorporates media ranging from burnt paper to algorithmically generated video. This project remixes and remaps video footage of an existing space, using the visual surface of a second space as a palette. The first space is represented by digital video footage; the second space is represented by a collection or set of still images. The image sets used range from sets that are by definition limited – such as all the video sprites from the original Super Mario Bros video game, or the logos of all Fortune 500 companies – to unlimited thematic sets such as close up images of flowers. Remapping is accomplished via custom software she has developed in the opensource processing language; this software reads individual video frames and redraws them using the visual material from a selected image set. These frames are then reassembled into a new video. From this process, a third, in-between space emerges, juxtaposing the content of the original video footage with the visual surface of the still image set. Moving between legibility and abstraction, the final work defamiliarises and recontextualises its material content in a highly visible way.

Reese Inman lives and works in Belfast, Maine, USA. A graduate of Harvard University and the School of the Museum of Fine Arts, Boston, and a 2012 MFA degree candidate at the University of Maine, her work explores the impact of computer technology on everyday life. Focusing on strategies and methods of exposing digital processes in the visual surface of the work, her work provokes questions about perception, representation and language.